![]() ![]() In any case, I'd prefer to keep Nec instead of Evo, because necromancies offend in a more diverse way (damage-dealing, save-or-die, weakening, fear) while evocations almost always just deal damage. ![]() If you have enough offensive spells from other schools, give up Nec. Necromancy is VERY offensive, beside a few true necromancies (to create/control undead) and a couple of spells which give temp hp. However, this school has some very good defensive spells (including the invisibilities) that may substitute for Abjuration if you ban this other one. There are also several Enc spells which you cast on your friends, some sort of morale-based buffs, but there are plenty of buffs in other schools too.Īnother choice is to ditch Illusion, for similar reasons. Most of the spells allow ST of the Will type, so if you have a low spell DC, your Enchantments will have a low success rate and you may better drop the school entirely. If you have a clue about what your campaign is going to be about (and you don't mind a little metagaming ) consider that Enchantment is very creature-dependent, since many monsters are immune to mind-affecting spells, for example undead. There are several spells in each school that you are going to miss whatever your choice. ![]()
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